Instructional Design for eLearning
Great instructional design is at the core of everything we do
At MediaManagers, our instructional designers are well versed in a wide range of instructional design models and select the model most appropriate for each client’s environment, learning objectives, and overall strategy. Some of the models we follow include:
- ADDIE
- Rapid Protyping
- Robert Gagné's ID Model
- Dick and Carey Model
- Minimalism
- Epathic Instructional Design
- Kemp, Morrison, and Ross
ADDIE
Possibly the best known and most widely used model, ADDIE stands for Analyze, Design, Develop, Implement, Evaluate.
Rapid Prototyping
Rapid prototyping involve our writers and media development team working directly with subject matter experts and learners to develop eLearning prototypes in a continuous review/revision cycle. Analysis and design are an on-going, interactive process between subject-matter, objectives, and materials.
Robert Gagné's ID Model
Gagné's approach to instructional design is considered a seminal model that has influenced many other design approaches and particularly the Dick & Carey systems approach. Gagné proposed that events of learning and categories of learning outcomes together provide a framework for an account of learning conditions.
Dick and Carey Model
The Dick and Carey model defines a methodology of breaking instruction down into smaller components (e.g. learning objectives). Instruction is specifically targeted on the skills and knowledge to be taught and supplies the appropriate conditions for the learning of these outcomes.
Minimalism
The Minimalist theory is a framework for the design of instruction, used specifically in developing computer skills training. The theory suggests that (1) all learning tasks should be meaningful and self-contained activities, (2) learners should be given realistic projects as quickly as possible, (3) instruction should permit self-directed reasoning and improvising by increasing the number of active learning activities, (4) training materials and activities should provide for error recognition and recovery and, (5) there should be a close linkage between the training and actual system.
Epathic Instructional Design
5-step process: Observe, capture data, reflect and analyze, brainstorm for solutions, develop prototypes
Kemp, Morrison, and Ross
Nine step instructional design model.
For more information about MediaManagers instructional design practices or to request a quote please use the sidebar located on the right.